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	<title>Shinobi-Wars &#187; GHost 10.4 Download</title>
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	<description>Naruto: 3rd Shinobi Wars &#38; Naruto vs Bleach Warcraft Maps</description>
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		<title>GHost++ Version 10.4 Download</title>
		<link>http://www.shinobi-wars.com/ghost-version-104-download/</link>
		<comments>http://www.shinobi-wars.com/ghost-version-104-download/#comments</comments>
		<pubDate>Tue, 04 Nov 2008 22:23:30 +0000</pubDate>
		<dc:creator>rugzO</dc:creator>
				<category><![CDATA[Warcraft III Tools]]></category>
		<category><![CDATA[Game Host BOT]]></category>
		<category><![CDATA[Game Host BOT Download]]></category>
		<category><![CDATA[GHost 10.4 Download]]></category>
		<category><![CDATA[GHost Download]]></category>
		<category><![CDATA[GHost++]]></category>
		<category><![CDATA[GHost++10.4]]></category>
		<category><![CDATA[GHost++v10.4]]></category>

		<guid isPermaLink="false">http://www.shinobi-wars.com/?p=55</guid>
		<description><![CDATA[What is GHost++? It&#8217;s autohosting bot designed for hosting different warcraft maps. It&#8217;s main feature is great delay and lag reduction &#8211; when hosted on good Internet connection it provides almost perfect gaming conditions &#8211; there is no lag and delay is imperceptible, like if every player in the game would be the host. GHost [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://img528.imageshack.us/img528/7858/laaalte5.jpg" alt="Ghost Bot" width="313" height="345" /></p>
<p>What is GHost++? It&#8217;s autohosting bot designed for hosting different warcraft maps. It&#8217;s main feature is great delay and lag reduction &#8211; when hosted on good Internet connection it provides almost perfect gaming conditions &#8211; there is no lag and delay is imperceptible, like if every player in the game would be the host. GHost has also many additional features like country/ping check ( you don&#8217;t need banlist anymore for that ! ), hosting game with observer slot, swapping players in game lobby ( no need to rejoin the game when you want to change team anymore ), kicking player from the game ( yes, you can kick feeder/flamer/noob without using any 3rd party software ! ) and many more. Don&#8217;t wait, download it now and enjoy new quality of gaming !</p>
<p>Ghost++ is an improved version of ghost, which works on linux and allow hosting different maps, other than the standard dota map. Ghost++ is available in different languages.</p>
<p><img src="http://img515.imageshack.us/img515/6488/21852957bm0.gif" alt="Download" /><br />
GHost++ Version 10.3 Series</p>
<blockquote><p><strong><a href="http://ghostplusplus.googlecode.com/files/ghostplusplus_10.4.zip" target="_blank">Mirror 1</a><br />
<a href="http://rapidshare.com/files/160710842/ghost_installer_10.4.rar.html" target="_blank">Mirror 2 (Installer)</a></strong></p></blockquote>
<p>The changelog:</p>
<p>Version 10.4<br />
 &#8211; added support for auto starting games<br />
 &#8211; added support for auto hosting public games<br />
  * see the &#8220;Auto Hosting&#8221; section of this readme for more information<br />
 &#8211; bot_log now defaults to empty (if it isn&#8217;t specified no log file will be generated)<br />
<span id="more-55"></span><br />
 &#8211; bot_refreshmessages now defaults to 0<br />
 &#8211; games are now refreshed every 5 seconds instead of 10 seconds<br />
 &#8211; before creating a game the bot now checks that the currently loaded map config file is valid<br />
 &#8211; a timestamp is now printed to the console with ingame chat messages<br />
 &#8211; fixed a typo with the map config file for BattleShips Pro 1.189<br />
 &#8211; added new config value bot_language to specify the language file<br />
 &#8211; added new command !autostart to auto start the current game<br />
 &#8211; added new command !autohost to auto host public games<br />
 &#8211; you can now use the !announce command in battle.net (it still affects the current game lobby only)<br />
 &#8211; added responses to the !announce command<br />
 &#8211; added new map config for BattleShips Pro 1.197<br />
 &#8211; added new map config for Warlock 083<br />
 &#8211; added new map config for Worm War<br />
 &#8211; fixed a bug where a reserved player joining the game and kicking someone would cause everyone to disconnect<br />
 &#8211; fixed a bug where a player joining over LAN would be kicked when the game filled up when the game had less than 12 slots<br />
 &#8211; added some new entries to language.cfg</p>
<p>The new readme section:</p>
<p>============<br />
Auto Hosting<br />
============</p>
<p>Since Version 10.4 GHost++ can automatically host and start public games without admin intervention.<br />
Here&#8217;s how:</p>
<p>1.) Load the map you want to auto host with the !load or !map commands.<br />
2.) Use the !autohost command to start the auto hosting process.<br />
3.) The bot will keep track of which map config file was loaded when the !autohost command was used and it will reload that map config file before auto hosting each game.</p>
<p>The autohost command takes three arguments: !autohost <m>
<p> <n></p>
<p>1.) <m> is the maximum number of games to auto host.<br />
 a.) This can be less than bot_maxgames, especially if you want to leave some games open for your own use.<br />
 b.) The bot will not auto host any new games while the number of running games is <m> or greater. The running games do not have to be auto hosted games.<br />
2.)
<p> is the number of players required to auto start the game.<br />
 a.) When
<p> players have joined the game it will ensure that all players have the map and have been ping checked before starting.<br />
 b.) Spoof checks are not required when auto starting games.<br />
3.) <n> is the game name.<br />
 a.) The bot will automatically add a unique game number to the end of <n> before auto hosting each game.<br />
 b.) For example if you specify &#8220;BattleShips Auto&#8221; it will create games like &#8220;BattleShips Auto #1&#8243; and &#8220;BattleShips Auto #2&#8243; and so on.</p>
<p>It will take up to 30 seconds before each game is created.<br />
The previously loaded map config file will not be reloaded after the bot auto hosts each game.</p>
<p>Example usage:</p>
<p>!autohost 4 10 BattleShips!!!</p>
<p>This will auto host up to 4 games at a time, auto starting when 10 players have joined, with names like &#8220;BattleShips!!! #1&#8243; and &#8220;BattleShips!!! #2&#8243; and so on.</p>
<p>I also realized I forgot to mention that in version 10.3 I added some code to help detect a lost battle.net connection. Those of you having trouble with GHost++ getting disconnected from battle.net and not reconnecting should notice an improvement.</p>
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